Whenever a significant honors show nears, you'll find a clamor for the addition of new categories to honor underappreciated efforts and fill the spirits of enthusiasts who have specialized interests.
Another commentator previously argued for a horror game category. That would rule. Equally deserving are board games, this being someone's personal cause. However, I must insist for pushing forward just as with other dedicated enthusiasts, I possess a compelling case backing this proposal remains most pressing and significant. Here's the proposal: It's essential to create an award type for logic-based games.
The Genre Classification Challenge
Organizing artistic expressions defies precise measurement; it’s very subjective, and inevitably spark debates resulting in unclear classifications. It's understandable that cinema institutions avoid this approach. However, it represents an unavoidable compromise for the industry of gaming, that demonstrate such variety they hardly constitute one unified medium.
For the full spectrum of achievement in video games to be recognized, while allowing diverse titles to receive proper recognition, genre categories are essential.
Existing Game Classification System
Prominent interactive entertainment events currently feature award types recognizing Action-oriented games, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types actually cover a lot of ground, making space possible for most games within them.
Different situation exists for logic-based experiences. No suitable classification appears to put them. Think about these this year’s best games, all very different: structural challenges in a particular game, fast-paced pattern recognition in a different title, and the sweetly sociological logic puzzles in another game. What category would fit them between these six categories? Nowhere, that’s where.
Recognition Challenges
Numerous examples exist outstanding logic titles published annually without proper recognition in entertainment awards, except when they manage to fit classification types such as Handheld titles, Virtual reality experiences, or the intensely contested independent game categories.
- A renowned logic title got overlooked completely that year
- A different innovative game received no nominations during that ceremony
- Well-received sorting experience was overlooked that year
- Just some brain-teasers scraped into small studio or handheld classifications
Importance of Logic Titles
Commonly they're modest productions, yet the craft in brain-teasers carries substantial weight. Well-known matching games rank among most engaged experiences in the world continuing this trend for over a decade.
The legendary block-stacking game challenges famous sandbox experiences for the title of most purchased experience; it also contends for top gaming experience. Brain-teasers form essential building blocks within interactive entertainment, and they are in conversation across multiple categories.
The Solution and Justification
Logic titles wouldn't face this problem. One could readily select multiple candidates engaging, different, qualified experiences annually without trouble — actually, with challenge, given the need to exclude numerous deserving experiences.
Restating the point, these are games without proper classification during prominent ceremonies. Puzzle game makers are working at the hard edge of video game design, developing some of the purest expressions of the video game form. Just like film action specialists, they deserve recognition. Let’s not keep them waiting generations.